rdr2 maintain weapons

Changes have been made to multiple Ability Cards and their indicators: Dead Eye no longer gives perfect accuracy (except when using the card Paint It Black), Required distance to the enemy has been reduced, with the damage dealt increasing the closer the player gets to the enemy, This Ability becomes active for two seconds when damaging a nearby enemy, Sprinting drains less Stamina at all Tiers, Damage bonus now scales with the fill percentage of the Stamina Tank, This Ability becomes active for two seconds when dealing damage, This Ability becomes active when stamina is below full, This Ability now works while the player is in Dead Eye, Dead Eye on each given headshot has been reduced at Tier 2 and Tier 3 to allow consistency with other Ability Cards, Dead Eye is only granted if the headshot kills an enemy, This Ability becomes active while in Eagle Eye, This Ability becomes active while in Dead Eye, This Ability becomes active for two seconds when damaging an enemy. The following changes have been made to weapon balance in the Red Dead Online Beta: Slightly reduced the range at which players can achieve critical damage from headshots, Increased accuracy spread when distracted to bring the weapon in line with other fast-firing longarm weapons, Increased damage dealt to other players with body and limb shots, Greatly increased damage dealt to other players, Weapons purchased via the Social Club catalogue website will now be delivered to the stored weapon inventory on the horse instead of replacing one of the equipped weapons, Increased the visibility of trail effects for arrow projectiles, making it easier to see both where the projectile lands when firing and where the projectiles are being fired from, Fire / Poison Arrows will now yield a regular Arrow when picked pack up after being fired. Fixed many animation issues that occurred in existing Red Dead Online content: A Land of Opportunities Missions cutscenes, Showdown Mode lobbies, starting lineups and finishing poses, Fixed multiple issues that resulted in players losing functionality. Fixed some graphical and usability issues with the following areas of the user interface in Red Dead Online: Fixed an issue that may have caused numbers to display on some parts of the Weapon Wheel menu instead of the correct playing card symbols that differentiate between multiple copies of the same weapon, Fixed some minor graphical and usability issues with the Weapon Wheel, Item Wheel and Horse Wheel menus, numerals to Ability Card artwork to help visually differentiate between card categories in some colorblind modes, Fixed an issue in Red Dead Online that caused a looted Pocket Watch to not appear in the player’s satchel after collection, Fixed several issues where some statistics (Creation Date, Cash/Gold) in the Player section of the Pause Menu would not be correctly reset or saved when a Red Dead Online character was deleted and recreated, Fixed some graphical and usability issues that could occur with the scoreboard at the end of a Showdown Mode in Red Dead Online, Fixed some graphical and usability issues with the Lobby menu at the beginning of a Showdown Mode in Red Dead Online, Fixed an issue where death screen information would not get the chance to be displayed before the player had respawned. Fixed an issue in Story Mode that prevented the ‘Gang, Fixed several issues with incorrect lighting that could occur during Story Mode cutscenes, Fixed an issue that caused some lines of dialogue to not be played when interacting with Rufus in Story Mode, Fixed an issue that caused Camp conversations in Story Mode to continue where they left off after the player performed some time skips such as sleeping, Fixed an issue with incompatible clothing combinations at the, Fixed an issue that may have caused broken animations during wagon conversations in some Story Mode Missions, that prevented some Horseman racing challenges from being successfully completable in Story Mode, Fixed an issue that may have caused an Item Request mission to disappear from the Log menu in Story Mode, preventing completion of the side activity, Fixed an issue during Story Mode Mission –, Fixed an issue with incorrect goal text that appeared on a Story Mode Mission challenge in some localizations, Fixed an issue where blood and bullet wound effects would never be removed due to the passage of time from some ambient, Fixed an issue that caused robbery ambient music to continually play after performing certain combinations actions in, Fixed matchmaking and network issues that should eliminate or reduce the chance of encountering the following error codes: 0x20010004, 0x20010006, 0x30005006, 0x99260000, 0x99360000, Fixed numerous issues that caused game crashes, freezes and general stability issues, Made several minor improvements to general performance, which may improve framerates in some areas of the game, Fixed an issue that caused players in Red Dead Online to not receive Gold or XP rewards from completing Daily Challenges, Fixed several issues that caused some Daily Challenges in Red Dead Online to not increment consistently when collecting required items, Fixed an issue where the incorrect amount of XP is rewarded to the player when completing multiple tiers of the ‘Spend Cash in Shops’, The button prompt to reset an Award in Red Dead Online is now a hold prompt to prevent accidental resets, The ‘Purchase unique breeds’ Horse Award in Red Dead Online no longer increments when buying different coat colors for the same Horse breed, Fixed an issue where certain pamphlet recipes did not count towards the ‘Learn unique crafting recipes’ Survivalist Award in Red Dead Online, The ‘kills without reloading’ Sharpshooter Award in Red Dead Online will now correctly reset the streak if the player dies and respawns, Fixed an issue that caused some clothing buckles to not be successfully awarded after completing certain Awards in Red Dead Online, Fixed an issue where some Daily Challenges in Red Dead Online related to player kills would still increment after a headshot blocked by the ‘Never Without One’ Ability Card, Fixed an issue where a Daily Challenge in Red Dead Online related to trampling enemies with the horse would sometimes not register kills properly, Fixed an issue where melee kills with thrown weapons and gun melee takedowns did not count towards melee-related Daily Challenges in Red Dead Online, Daily Challenges in Red Dead Online based around distance are now represented in feet instead of miles, allowing players to see current progress, Fixed an issue that meant players would pass certain Daily Challenges despite only being a spectating player, Fixed an issue where the audio/movement of bell ringing on trains would not synchronize between all players in a Red Dead Online session, Added missing sound effect that should have played when hitting targets with an incendiary shotgun shell, Added missing / incorrect sound effects when using some mounted turret weapons, Fixed several audio issues with missing/repeating dialogue, lines being cut off, or lines overlapping in conversations, Fixed an issue that could cause loading screen music to not play when transitioning between Story Mode and Red Dead Online, Fixed several issues with incorrect or missing speaker names in subtitles, Fixed an issue that prevented lawmen from entering certain interiors when the player had a wanted level and their position was known while in a Red Dead Online session, Fixed an issue that caused some incorrect flee reactions from the ambient population after performing some crimes, Fixed an issue with law response in Red Dead Online that may have caused sheriffs and deputies to spawn in repeatedly from the same location, Fixed an issue that prevented lawmen and bounty hunters from attempting to take a player alive if they were running/sprinting and will now correctly detect when a player is trying to intentionally flee, Fixed an issue that caused the victim of a successful intimidation robbery to become a witness to that crime, Fixed an issue where the ambient population would incorrectly react by fleeing if the player trampled small, Fixed an issue in Red Dead Online that incorrectly triggered an aggressive response from lawmen when loitering in law offices, Fixed issues with Camp blips while being hunted by Bounty Hunters, Fixed an issue where a player in Red Dead Online would sometimes not trigger a crime when stealing or hijacking a train, Fixed issues with Catalogue use while being hunted by Bounty Hunters, Fixed an issue with the incorrect crime notification showing while shooting another player’s injured horse in Red Dead Online, Fixed issues with delayed UI after being hunted by Bounty Hunters, Fixed issues that caused players to be immediately hunted by Bounty Hunters after passing a Mission, Fixed issues that resulted in players’ weapons being removed in certain, Fixed issues with the ‘View Gamercard’ option while being hunted by Bounty Hunters, Fixed an issue that caused the player to get an unintended wanted level when missing shots at enemy targets and hitting buildings, Fixed an issue that allowed drunk members of the ambient population to become witnesses to crimes, Fixed an issue where the incorrect sidearm would be used when reaching for a weapon while surrendering to lawmen, Fixed an issue that prevented the player from being able to surrender to lawmen while holding some thrown weapons, Fixed an issue that prevented a murder charge from being triggered when killing an unconscious lawman. A Palomino Dapple and a unique Silver Tail Buckskin can also be purchased. Players now have the ability to ‘Press Charges’ from the death screen after being killed by another player in a Red Dead Online session: If a player decides to press charges, the attacker will gain Bounty and their Hostility level will increase for performing that crime (this increase was the default behavior before this update), If a player does not press charges, the attacker will not gain any Bounty or Hostility level for performing that crime. Daily Challenge Streaks have been added to Red Dead Online: A player must complete at least one Daily Challenge from each day’s selection to prevent the streak from being broken and resetting back to zero days, After completing each Streak set at 7-day intervals, the player will activate the next level of the, reward multiplier that applies to all future Gold earned through Daily, After completing a 28-day streak, the player is awarded with a one-time reward of a. Fixed general issues which caused a player to be unable to take cover via buildings/objects/etc. Blood and Gore, Intense Violence, Nudity, Sexual Content, Strong Language, Use of Drugs and Alcohol, Users Interact, In-Game Purchases. Red Dead Redemption 2 American Standardbreds are race horses, identified by their agile frame, powerful limbs and healthy coat. Released on February 26, 2019, this patch largely deals with updates to Red Dead Online. It served as a teaser for Red Dead Redemption II. Changes have been made to player blips in the Red Dead Online Beta: Visibility of blips over long distances has been reduced, Players in other towns or region are no longer visible on the map. Both Black and Buckskin coats are found in the wild. This Race horse on average has good Speed and Acceleration stats, but low Stamina and Health. Too many people just experience the PvE mission grinding in battleships where it's "just click orbit and manage modules", and think that's the extent of Eve's combat. View our Cheats for Infinite Ammo, Spawn Weapons and more, View the best weapons and their individual stats using our ranking system, View all the hunting wildlife animal locations information, View all locations in the game and what spawns, Game content and materials are trademarks and copyrights of their respective companies, publisher and its licensors. Fixed an issue that caused minor flickering when moving between selected items in Shop Catalogues, Controller bumpers can now be used to quickly switch between ranks while on the Rank Unlocks Menu screen, Fixed a minor display issue with the waypoint line on the Radar while in moving vehicles, Fixed an issue that caused a player’s position to be incorrect on the map after being shot off their horse and subsequently revived by another player in Red Dead Online, Fixed several issues with the display of text in East Asian languages for several menus and modes, causing missing characters and cut-off text, Fixed an issue that left the player unable to close some alert screens in Red Dead Online if their controller was disconnected or their internet connection was interrupted, Fixed an issue where the player would be shown an incorrect Landing Page menu after deleting a character in Red Dead Online, Fixed some minor graphical and usability issues with the Player menu in Red Dead Online, Fixed an issue that caused the Time Played statistic in the Player section of the Pause Menu to temporarily pause while certain shop menus were active, Fixed issues that left the player stuck on a prolonged black screen with no loading indicator, Fixed some minor graphical issues with the Pause Menu, Fixed many issues related to clothing intersections when a player’s Red Dead Online character is wearing various clothing combinations, Fixed an issue that prevented some Horse items from having the correct Health/Stamina effects when fed to donkeys, Fixed issues with weather obscuring the Wardrobe clothing preview, Fixed an issue that caused pelts, delivery bags and other objects to sometimes fall through the ground when dropped by a player in Red Dead Online, Fixed several minor text issues with item descriptions and Shop Catalogues, Fixed some lighting issues with the end game scenes of Showdown Modes in Red Dead Online to make players and teams more visible, Fixed multiple issues with various clothing combinations, Fixed an issue with emote animations when triggered on horseback, Fixed several issues that caused facial hair to intersect the face when combined with various head shapes and player character weights, Fixed an issue with incorrect animations that could occur while using the Fishing Rod in Red Dead Online, Fixed an issue that resulted in players having their clothing removed after Fast Travelling, Fixed an issue that meant several clothing items were appearing twice in the Wardrobe, Fixed an issue that resulted in players’ clothing to disappear after exiting the Wardrobe, Using the Horse Reviver item will now remove any poisoned state after being hit by a Poison Arrow in Red Dead Online, as this made it otherwise impossible to revive your horse, Fixed an issue that prevented the player from being able to equip and use the Lantern after being hogtied by another player in Red Dead Online, Fixed an issue that caused broken animations when opening doors and holding the Fishing Rod at the same time, Fixed several issues that caused a player’s Horse Bonding level to be reset after completing certain missions in Red Dead Online, or displaying incorrectly on some menus when at maximum Level, Fixed an issue that caused players to sometimes lose their stowed animal pelts if their horse dies and another is summoned, Fixes have been made to the ‘Horse Specialty’ option in the Player Menu to address an issue that resulted in the option being greyed out and the Scrawny Nag being made the, player’s default horse for various content, Fixed an issue with broken animations that could occur while aiming some longarm weapons in first person in vehicles, Fixed an issue with incorrect animations while using some thrown weapons on horseback, Fixed an issue where another player’s agitated horse would no longer be aggressive towards you if they whistled for them, Fixed an issue where rowing faster in a canoe would not deplete the player’s Stamina correctly, Fixed an issue with rider animations not making contact and appearing to float for female player characters in Red Dead Online while riding a horse without a saddle, Fixed an issue that caused holstered longarm weapons to intersect through vehicles when entering and exiting, Fixed an issue that caused an unholstered longarm weapon on horseback to automatically holster itself when getting off the horse, Fixed an issue that could cause players to fall through the world if lassoed at the same time as entering certain vehicles, Fixed an issue that caused incorrect animations to play when causing some ambient vehicle occupants to ragdoll while in a Red Dead Online session, Fixed an issue with vehicle glass not smashing correctly when shooting a weapon from inside the vehicle, Fixed several minor animation issues related to animal movement, Fixed an issue that incorrectly refilled Horse Stamina to maximum when swapping horses with another player in Red Dead Online, Fixed an issue that prevented some vehicles from being damaged by the player when standing on top of them, Fixed an issue where incorrect animations could appear on horses after detaching from a wagon due to a vehicle collision, Fixed an issue that sometimes prevented the player from being able to enter a vehicle while sprinting towards it in Red Dead Online, Fixed an issue that led to other players in a Red Dead Online session appearing to be reloading weapons infinitely while on horseback, Fixed an issue that caused the Evans Repeater to be invisible during cutscenes for some Free Roam Missions, Fixed some animation issues seen when using some thrown weapons and the Bow while Dead Eye slow motion is active, Fixed an issue with weapon reticle responsiveness that caused it to turn white while cocking and before the player was able to fire again, Fixed an issue where female player characters in Red Dead Online used incorrect animations while using the, Fixed issues with pickup detection that left the player unable to collect some thrown weapons when stuck in some locations, Fixed an issue where ambient riders would repeatedly play a hit reaction animation if hit with a, Fixed an issue that caused unintentionally slow weapon firing speeds when attempting to dual-wield two sidearms in very poor condition, Fixed an issue that caused bullet wound effects to not appear in the correct place for all players in a Red Dead Online session, Deaths caused by exploding lanterns and other destructible objects will now be correctly attributed to the attacker who destroyed the object, Fixed an issue that caused weapon condition visuals such as rust and dirt to not appear correctly when viewed by other players while in a Red Dead Online session, Fixed an issue that sometimes caused visual degradation to pop to a fully clean state when maintaining weapons with Gun Oil, Fixed an issue that caused some weapon models to not display the correct visual degradation when in poor condition, Fixed an issue with environment collision detection that could have caused some thrown weapons to intersect buildings or fall through the ground, Fixed an issue that caused some sharp thrown weapons to not stick correctly into horse riders on impact, Fixed an issue where weapon reloads wouldn’t be interrupted correctly when switching ammo types during another reload, Fixed an issue with off-center weapon reticles that occurred when one of a player’s Cores was completely empty, Fixed an issue that caused hit reactions and blood effects to trigger if shot while not visible to an attacking player due to long-distance range, Fixed an issue with bullet collision against, Fixed an issue that caused duplicate weapon models to repeatedly drop from a corpse after killing an enemy in the world, Fixed an issue that had a chance to cause the weapon reticle to stay on the screen permanently, Fixed an issue that could have caused unreliable hit detection when using the, Fixed an issue that caused thrown weapons to be orientated incorrectly when spectating other players during Showdown Modes in Red Dead Online, Fixed an issue that may have prevented the player from being able to lock-on to others in a Red Dead Online session, Fixed several issues that prevented Free Roam Missions from launching correctly in some Red Dead Online sessions, or failing to launch correctly for every member of a Posse, Fixed an issue that resulted in spectators to appear on the scoreboard in the Showdown Mode – Gun Rush, Fixed an issue that caused the word ‘Deaths’ to appear as ‘Value’ in the Showdown Mode – Most Wanted, Fixed an issue that caused players’ weapons to revert to the previous weapon in the Showdown Mode – Name Your Weapon, Fixed issues with ambient population appearing in the play area in the Free Roam Event – Golden Showdown, Fixed overlapping UI in the lobby of various Showdown Modes, Fixed issues with horse trampling kills in the Showdown Mode – Gun Rush, Fixed UI issues on the results screen in the Showdown Mode – Gun Rush, Fixed issues that caused the mode to not launch in the Showdown Mode – Gun Rush, Fixed camera issues in the Showdown Mode – Gun Rush, Fixed an issue that stopped players becoming spectators after dying in the Showdown Mode – Gun Rush, Fixed issues with the scoreboard in the Showdown Mode – Plunder, Fixed issues with the fail messaging in the Showdown Mode – Plunder, Fixed blip issues in the Showdown Mode – Plunder, Fixed spawning issues in the Showdown Mode – Plunder, Fixed issues with ambient population in the Showdown Mode – Plunder, Fixed an issue that meant players were unable to steal supplies from another team in the Showdown Mode – Plunder, Fixed scoring issues in the Showdown Mode – Plunder, Fixed an issue that resulted in players spawning under the map in the Showdown Mode – Plunder, Fixed an issue in the Showdown Mode – Spoils of War that may have caused the incorrect number of points to be scored when bags are picked up and delivered at the same time, Fixed issue that caused players to T-pose during the Showdown Mode – Spoils of War, Fixed an issue that caused props to disappear in the Showdown Mode – Spoils of War, Fixed issues with music in the Showdown Mode – Spoils of War, Fixed issues with blips in the Showdown Mode – Spoils of War, Fixed an issue that resulted in the mode not launching in the Showdown Mode – Spoils of War, Fixed UI issues in the Showdown Mode – Name Your Weapon, Fixed issues with the scoreboard in the Showdown Mode – Up In Smoke, Fixed an issue that resulted in players’ characters to be missing from the lobby screen in the Showdown Mode – Up In Smoke, Fixed issues with overhead UI in the Showdown Mode – Up In Smoke, Fixed an issue that caused the map to not load in correctly in the Showdown Mode – Up In Smoke, Fixed an issue that resulted in players still having the objective prop in their hand at the end of the Showdown Mode – Up In Smoke, Fixed syncing issues with the objective in the Showdown Mode – Up In Smoke, Fixed an issue that caused players to get stuck after finishing the Showdown Mode – Up In Smoke, Fixed an issue that caused the ‘Team’ menu to not update correctly in Showdown Mode lobbies, Fixed an issue that caused the ‘Join Team’ prompt in Showdown Mode lobbies to be unresponsive, Fixed an issue that caused the ‘Invite All’ prompt in Showdown Mode lobbies to be unresponsive, Fixed UI issues in the Free Roam Mission – On The Hunt, Fixed an issue that resulted in players being incorrectly told that there was no available Free Roam Missions, Fixed overlapping cutscene issues that occurred in Free Roam Missions, Fixed issues with the radar route given in various Free Roam Missions, Fixed inconsistent references to enemies in the Free Roam Mission – Bushwhack, Fixed inconsistent UI between players in Free Roam Missions, Fixed an issue that resulted in players being unable to hogtie the prisoners in the Free Roam Mission – Early Release, Fixed an issue that caused the alligator to not appear in the Free Roam Mission – On The Hunt, Fixed an issue that caused the boat to render incorrectly in the Free Roam Mission – Paid Killing, Fixed an issue that caused enemies to run away in the Free Roam Mission – Paid Killing, Fixed an issue that caused players to get stuck in the Free Roam Mission – RePossession, Fixed an issue that resulted in the Mission UI briefly appearing on screen while launching the Free Roam Mission – RePossession, Fixed issues with objective blips in the Free Roam Mission – Wagon Thieves, Fixed issues with Free Roam Mission blips disappearing on the radar, Fixed an issue that resulted in no Parley option being presented if the killing player was active on a Free Roam Mission, Fixed an issue that resulted in players getting stuck on the voting screen in the Co-op Mission – If The Hat Fits, Fixed an issue that caused team lives to be lost incorrectly in the, Fixed an issue that resulted in players being incorrectly put back to the lobby screen in the Co-op Mission –, Fixed inconsistencies with medal awarding in the Co-op Mission –, Fixed issues with the objective getting stuck in the Co-op Mission –, Fixed an issue that caused players to get stuck after completing / trying to replay the Co-op Mission –, Fixed camera issues in the Co-op Mission –, Fixed an issue that resulted in players entering the Mission on their own in the Co-op Mission –, Fixed cutscene issues in the Co-op Mission – The Right Side of the Tracks, Fixed issues with players incorrectly receiving positive/negative honor in the Co-op Mission – The Right Side of the Tracks, Fixed an issue that caused players to be made a spectator instead of failing the Mission in the Co-op Mission – The Right Side of the Tracks, Fixed an issue that caused players to get stuck on a black screen after failing the Co-op Mission – The Right Side of the Tracks, Fixed cutscene issues in the Co-op Mission – If the Hat Fits, Fixed an issue that caused players to lose team lives incorrectly in the Co-op Mission – If the Hat Fits, Fixed an issue that caused the objective to get stuck in the Co-op Mission – If the Hat Fits, Fixed an issue that blocked players making a choice in the Co-op Mission – If the Hat Fits, Fixed an issue that resulted in players not being able to choose an option on the fail screen in the Co-op Mission – If the Hat Fits, Fixed issues with players’ horses disappearing during the Co-op Mission –, Fixed an issue that resulted in players getting stuck on certain objectives in the Co-op Mission –, Fixed an issue that resulted in players not wearing the armor given in the Co-op Mission –, Fixed an issue that caused players to get stuck when launching the Co-op Mission –, Fixed an issue that resulted in winner UI not disappearing after completing a Free Roam Event, Fixed player positioning issues with the celebration screen in the Free Roam Event – Cold Dead Hands, Fixed an issue that resulted in players receiving a bounty while in a Free Roam Event, Fixed an issue that meant players were unable to collect the golden armor in the Free Roam Event – Fool’s Gold, Fixed an issue where bullet penetration could still occur while a player is wearing the Golden Armor in the Free Roam Event – Fool’s Gold, Fixed an issue that resulted in player’s horses appearing without a saddle after playing the Free Roam Event – Master Archer, Fixed incorrect text that appeared on-screen during the Free Roam Event – Fishing Challenge, Fixed cash and payout issues that occurred in Free Roam Events, Fixed an issue that resulted in players getting stuck on an alert screen after failing to join a Free Roam Event, Fixed an issue that resulted in players skipping the Tutorial Mission –, Fixed an issue that resulted in players’ progress being incorrectly reset after rebooting during the Tutorial, Fixed an issue that caused players to get stuck after delivering the Horse to the Stables in the Tutorial Mission –, Fixed an issue that caused players to get stuck after passing the Tutorial Mission – Honor Among Horse Thieves, Fixed camera issues that occurred after delivering the horse to the Stables in the Tutorial Mission – Honor Among Horse Thieves, Fixed an issue that resulted in players having no objective after buying a Saddle in the Stables during the Tutorial, Fixed issues with Saddle purchasing in the Stables during the Tutorial, Fixed VFX issues that occurred when spectating a Target Race, Fixed outfit issues that occurred in Races, Fixed an issue that resulted in horses missing in the celebration screen of Races, Fixed an issue that caused players to be unable to pick up, Fixed an issue that resulted in players being unable to join a Race, Fixed an issue that resulted in players losing honor when accepting a Race invite, Fixed issues that resulted in players getting stuck in a weapon swap animation during Races, Fixed checkpoint UI issues in various Races, Fixed issues that caused horses to be missing from the end screen in Races, Fixed issues that caused players to be disconnected from Online after completing a Race, Fixed an issue that caused riders and horses to flicker when respawning during Race game modes in Red Dead Online, Fixed issues that resulted in the Race scoreboard to be misaligned, Fixed issues that resulted in Posse Races stopping incorrectly, Fixed an issue that caused Horse Tack to be incorrect in Race lobbies, Fixed an issue that may have caused a player’s horse to turn while standing at the starting line of a Race mode in Red Dead Online.

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